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ScreenCast

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ScreenCast broadcasted what's on the display of one NeXTStep computer to one or more other computers on the same network. Everything that appeared on the sender's display - typing, window movements, mouse actions - was simultaneously echoed on the receiving computers. The number of receivers that could participate in a ScreenCast session was limited only by network bandwidth.Under normal conditions, approximately 20 receivers is a practical limit.

The receiving computers could do more, however, than just echo the image of the sender's display. Each participant in a ScreenCasc session could also interact with the shared image. Typing and mouse actions on any machine in the group appear on all machines.

ScreenCast was perfect for which provided user support within an organisation. Support personnel can troubleshoot problems by viewing a copy of the user's display and watching - or guiding - the user's actions. ScreenCast was invaluable for performing remote system adminstrarion. The remote computer could be manipulated as if you were there in person. ScreenCast was also great for educational computer labs. Students could easily monitor the instructor's display by watching their individual computer screens.

Some important uses of ScreenCast included:

User support. ScreenCast was perfect for providing user support within an organization. Support personnel could troubleshoot problems by viewing a copy of the user's display and watching - or guiding - the user's actions.

Remote System Administration. With ScreenCast, system administrators could configure or maintain remote machines from the convenience of their own office. No longer would they need to walk down the hall or across the campus for every day administrative tasks.

Education/Training classes. ScreenCast was also great for educational computer labs. Students could easily monitor the instructor's display by watching their individual computer screens. The need for expensive projection systems was eliminated.

Computer based conferencing. With ScreenCast, users could talk on the phone while they discuss - and interact with - the shared display. It didn't matter whether they were across the hall or across the country. ScreenCast removed the barriers to truly collaborative computing.


Customers Rave About ScreenCast
"ScreenCast has allowed telecommuting to become a reality for members of our company. There is nothing better for explaining an idea than grabbing the mouse out of someone's hand and showing them from 1500 miles away! We have been able to use it for discussing spreadsheets, program design, and training from remote sites, a necessity for a multi-site corporation," said Sean Hill, Director of Application Development, CCSI Software.

"We are excited by the fact that ScreenCast has the potential of greatly simplifying the task of training in the classroom. It essentially does away with the need for large screen projection which is not always a satisfactory solution for students sitting in the back of the room. ScreenCast also adds the dimension of interactivity to the training environment not present with projection systems," said Don Baker, Technical Services Coordinator, Indiana University School of Journalism.

"ScreenCast has been a major time saver for providing help to remote users on our nationwide network. We are able to "see" the remote users' screen locally, visualize their problem, and "show" them the solution to their question without having to physically go there as was often the case previously. We plan to license ScreenCast on all our NeXT machines," said Ron Broersma, Naval Command Control and Ocean Surveillance Center (NCCOSC).

"I just received v19 (Beta) this morning and I've been playing with it for the past 2 hours. All I can say is Wow!!! I'm so excited you can't believe. You have created something wonderful," said Salvatore Saieva, Unix Systems Administrator, Queens College.


Features

  • The number of receivers that can simultaneously participate in a ScreenCast session is limited only by network bandwidth. (~20 machines is a practical limit).
  • Receivers could click on and type in the broadcast windows just as if they were actually on their computer.
  • Remote interaction with sender's display could be disabled if desired.
  • Broadcasts can be initiated by either the sender or the receiver.
  • Receivers could easily switch between viewing the broadcast display and their local display.
  • Receivers could be added or subtracted while broadcasting was in progress.
  • Broadcasting between color and black and white computers was fully supported.


Requirements
  • ScreenCast requires NEXTSTEP 3.0 or later.
  • All sending and receiving machines must be running ScreenCast. All must have a valid license.


Price and Availability
Release 1.03 of ScreenCast (supporting both Motorola and Intel hardware) was available directly from Otherwise:

Single user non-floating license: $140

Floating network license:
Number of users Price per user
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1 - 9 $160
10 - 19 $150
20 - 29 $140
30 - 39 $130
40 - 49 $120
50 - 59 $110
60 - 69 $100
70 - 79 $90
80 - 89 $80
90 - 99 $70
100+ $65

A 35% educational discount will be given on all prices.

An evaluation copy of ScreenCast could be obtained from the ANDI (Association of NeXT Developers International) InfoServer.
Upon request, it would be sent to you as a 400K NeXTmail attachment.

An evaluation copy ran for three minutes per session unlicensed.
For a more in depth evaluation please contact Otherwise for a one month expiring license.

Otherwise

Otherwise was founded August 1992 by Bill Tschumy, former NeXT software engineer.
Located in Bellingham, Washington, the company developed high-quality NEXTSTEP applications geared toward education.

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ScreenCast and Otherwise are trademarks of Otherwise.

Version 1.03 of ScreenCast ran on both NeXT and Intel hardware.

A free 30 day evaluation license was available. ScreenCast would also run unlicensed for 3 minutes, allowing enough time for a quick demonstration of it's capabilities.

Otherwise
$160
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