solidThinking-Modeling
Advanced 3D Modeling Application
solidThinking MODELER - the
winner of 1993 NeXTWORLD Best of Breed Award - is the
advanced 3D modeler for NEXTSTEP that was completely based
on Pixar's RenderMan. It provided unrestricted access to
RenderMan functionalities from every phase of the design
process to the final rendering process. It was aimed at
industrial and interior designers, architects, town
planners, advertising managers, publishing consultants,
video producers and artists. You could build complex 3D
models starting from geometric primitives, free-form
profiles and DXF, TIFF, TDDD, WAVEFRONT, OpenCAD and RIB
files.
The Modeling module, the standard one, included: a complex
primitives generator, interactive 3D profile editor with
Bezier curves; editable 3D text with trimmed curves;
extrusion, lathe and skin on multiple 3D profiles, parches
and filled surfaces; automatic extraction of 3D paths from
surfaces; automatic refinement of curves and surfaces;
precise surface points editing; Boolean operations of
addition, subtraction and intersection; advanced shading
controls with shaders that could be customized; a powerful
icon-based attributes library; bitmapped images that could
be convened into textures; an object hierarchy browser;
unlimited number of light sources; automatic generation of
shadows and reflection maps; unlimited output resolution;
and an application programming interface for custom objects
and transformations.
Features:
- User-friendly interface with four views: three orthogonal (top, front,side) and one perspective (camera view) with wireframe, flat shading,Gouraud shading and photo-realistic visualizations.
- Geometric primitives: polygonal objects, quadrics (sphere, cylinder,etc.), bi-linear and bi-cubic parametric surfaces (Bezier, BSpline,Tensed, etc.) and NURBS (Not Uniform Rational BSpline). Geometrical shapes could be modified one into another through a metamorphosis algorithm. solidThinking MODELER supports Boolean operations of addition, subtraction, and intersection for the creation of complex objects. Matrix operators (translator and rotator) for symmetrical and repetitive objects.
- Point Edit: control points that define paths and polygonal objects canbe directly edited in the QuadriView panel using standard operators.
- 2D editor and surface generator: a planar editor with Bezier curves lets you create any complex profile. PostScript fonts could be converted automatically into a series of editable Bezier curves for 3D text. Complex deformations supported are skewing, twisting, tapering,etc.
- "Curve lofting" allows you to connect different curves to create complex objects and object piping.
- Lights: unlimited number of light sources through specific shaders. Light types: ambient, distant, point, spot, and every light shader available on your NEXTSTEP system. Automatic shadow creation via RenderMan shading language.
- Built-in shape browser to quickly select, hide, delete, etc. on a single object and/or groups.
- Surface parameters: user-define surface properties from bitmap images. Advanced shading controls like texture coordinates, displacement bounds and binary dicing. Automatic environment map generation of reflection of objects.
- Skinning feature.
Requires NEXTSTEP Release 3.1 or higher. Now shipping in Multi-Architecture Binary (MAB) format.
solidThinking MODELER was a registered trademark of Gestel-Italia. All Rights Reserved.
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Alembic
Gestel Italia srl
$590
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